

On a Quad Core, cores 1, 2, and 3 can be maxed out at 100% while loading textures, while the first core (Core 0) is almost at idle, or a very low percentage usage. You can see this very easily if you run Task Manager while FSX is loading or running, and watch the core usage. The main FSX program (.exe) will run on the first core (Core 0), and on a quad core most of the other things like texure loading, etc will occur on the other 3 cores (Cores 1, 2, and 3). Don't know where you read that Art, but it's not true.
